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Ratchet & Clank 3 - Game Design Teardown
A detailed analysis of one of my favorite childhood games, exploring the systems, mechanics and design choices that make its simple premise exceptionally effective. Read the full teardown here.
About
Since I was a child, I've always been deeply passionate about technology and video games. My biggest dream has always been to turn imagination into reality through a computer. That's what video games truly excel at, transforming pixels, light, and story into living worlds you can step inside. This ability to make people feel and experience their dreams is what inspires me every day, and it's the reason why I love creating games. It's also what drives me to grow as a game designer, crafting experiences that spark emotion, wonder, and meaningful connections between people.
Skills
Technical
- Unreal Engine 5
- C++
- Google Docs
- Photoshop
- Spreadsheet
Design
- Mechanics Design
- Gameplay Design
- Level Design
- Encounters Design
- Game Balance
- Combat Systems
- Prototyping
- Advanced Documentation
- Narrative Design
- World Building